In the real world particle or objects can travel in four directions. It can travel horizontally or vertically. Horizontally object's distance from the observer can increase or it can decrease. And vertically, objects can move up and they can move down. So when an object travels in space it can travel back and forth in every direction.
Of course, all movements are not traveling at 90 degrees angle. There are intermediate forms of those directions. The thing is that motion can be physical or it can be virtual. When the camera zooms on an object, that causes the virtual motion. The object seems to become closer but the observer would not move. Or the object doesn't move either.
And that means in real life. We should say that object has four main directions and multiple intermediate directions. When it travels in 3D space.
When an object travels up it loads energy in itself. And when it falls it releases its energy.
In the image above you see how the distance affects the observer. The objects near us seem to be bigger than the objects that are in long distance. That means the object can be virtually larger than some other object.
The observation sector turns broader when the distance to the object increases. And that makes the object seems smaller. When an object is closer the observation sector turns thinner. And the object's size compared to the sector increases.
That effect is visible when we look at the image. That portrays a needle and camel. We know that camel is bigger than a needle. But because the needle in the image is closer to the camera. That thing causes perspective where the needle is virtually bigger than the camel.
Or do we know that? We only think that there is a needle. There is a possibility that there is some prop. That is meant for some commercials. And if that merchandise is some kind of prop it can be larger than a camel in real life. In that image, we see a thing that just looks like a needle, and because there are fingers we think that there is a needle.
But what if we cannot see fingers? What if we just see only the needle head? That means we just believe the object that we see. Is some kind of needle. We have the right to believe that the needle is a needle, but it can also be a prop. Because we cannot see the entirety, we just believe something.
In the case, where we cannot see the entire needle, we can see only the part of the object. And that missing part is the most important thing in the analysis. That kind of thing is making research difficult. We cannot confirm anything else than what we can touch or see. We can see only a small part of the system. And then, we can believe that all systems are similar.
The problem with small systems' manipulation is that energy affects them globally. In global effects, the effect affects the major part of the system. We can make hydro plants that are forming electricity. But it's much more difficult to make quantum computers. Making qubits requires that researchers can manipulate a small part of the electron. And that requires very high accuracy.
We can see some small systems like a puddle on the streets. And because the puddle is forming of water. We can say that the puddle is similar to the Pacific ocean. And the reason for that is puddle is forming of water. And water molecules are similar. So a puddle is formed by water. And water is the element that unites puddles in the ocean.
Those water molecules can someday be in a large ocean. The fact is a puddle is in many ways similar to the ocean. But the ocean is far more massive than a puddle. Things like sea currents are not possible in small puddles. In small-size systems, the disturbance is the thing that denies the long-term flows and whirls impossible.
Also, puddles are vaporizing so soon that they cannot form anything stable. There is also vaporization in oceans. There is lots more water that vaporizes from oceans than from some puddles. The thing is that the ocean is so a large system that vaporization has no visible effect on oceans.
That shows how the size of the system affects the force of the effects. In small systems, small actors can cause global effects. When force affects the system it starts to affect it locally. But if nothing resists that force small effect can turn global. In global effects, the effect affects the entire system.
If we throw a stone into the bucket. That causes a wave that travels through the water until it faces the wall. The small stone causes a big effect in a small system. But if we throw that stone into the ocean it would not that effect. The wave travels longer. But sooner or later the wave turns invisible. The reason for that is that the wave loses its energy.
The thing is that even a small change causes a big effect on small systems. And that means everything is relative. If we move our hands in the sink we are making a wave. That seems impressive. That movement affects the entire system. But if we move our hand in the ocean that would not cause any visible effect. Or the effect is local. The force and size of the actor are the things that make affect globally.
http://curiosityanddarkmatter.home.blog/2022/11/11/movements-or-the-size-of-the-object-can-be-physical-or-virtual/
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